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Siralim ultimate key
Siralim ultimate key






siralim ultimate key

But as we all know, power can corrupt even the most virtuous of souls.Īs the ruler of Siralim, you just received word that King Lucius of Nex has obtained the Ultimate Nether Orb - a powerful relic that can be used to control the gods themselves. Together, the two kingdoms have grown to become the most powerful in the world.

  • Insane amount of post-story content that will keep you engaged for thousands of hours (yes, really!)įor the last century, the kingdoms of Nex and Siralim have enjoyed a prosperous alliance fueled by generous trade, unbiased distribution of territory, and a common goal to make the lands of Rodia safe for its inhabitants.
  • Choose from one of 40 specializations for your character and earn perks that change the way your creatures fight in battle.
  • Craft Artifacts and Spell Gems for your creatures.
  • Customize your castle with thousands of different decorations.
  • siralim ultimate key

    Randomly generated dungeons spanning 30 unique tilesets.Fuse your creatures together - the offspring inherits its parents’ stats, traits, and even the way they look!.If you're not up to read it all, though, here's a quick rundown of some of the main features: For that reason, this store description is extremely detailed to help you get a grip on exactly what you can expect from the game. Siralim Ultimate is a really, really, really big game. If you’re looking to compare Siralim Ultimate to other games, you might think of it as Pokemon meets Diablo, or more accurately, Dragon Warrior Monsters meets Path of Exile. Summon over 1200 different creatures and travel through randomly generated dungeons to acquire resources, new creatures, and loot. Their debuffs now only last 1 turnģ.Siralim Ultimate is a monster-catching, dungeon-crawling RPG with a ridiculous amount of depth. Grim Ailment – After your creatures apply a debuff, apply another random debuff. Woe – After this creature dies, enemies take damage equal to 30% of its max healthģ. Absolution – After an enemy is afflicted with a debuff, they lose 15% att/intġ. Rapid Regeneration – At the start of each creatures turn, this creature recovers 10% of missing healthģ. Dark Embrace – After your creatures die, this creature gains 25% of their att/def/int/speedĢ. Unrealized Potential – After your creatures gain stats, they gain these stats an additional time but at 50% effectivenessġ. Black to white – After an enemies debuff wears off, afflict them with a random debuffģ.

    siralim ultimate key

    Pus and Pox – At the start of each enemy’s turn, afflict them with a random debuffĢ. Unscathed – After your creatures are attacked, activate Mending healingġ. Disposability – your creatures buffs persist through deathģ. Dark Dance – All on death effects activate +1 timesĢ. Natures Blessing – Your creatures have mending and take 15% less dmgġ. Essential dignity – After your creatures are healed, gain a random buffģ. Reinvigoration – After this creature attacks, 50% chance to revive random allyĢ. Use the Bloodseeker relic on your Animatus to give it, and all your other creatures a ton of health due to the Thrive on Death Animator perk (after your creatures are killed, your animatus gains 100%(because we activate on death effects twice) of their stats)įor the artifact on the 6th creature, make it a helmet with 3 + health boosts, for large damage dealt on death, and giving more max health to your teamġ. The Mending related traits are just to give decent healing that scales off of having high max health The double corpse explosions often lead to chain reactions where you just kill one creature, and the corpse explosion might kill another, causing your animatus to cast it again twice, repeating until the enemy is wiped. Monster 3’s trait, Dark dance, is a key trait for this build, as it makes #6 deal damage twice on death, grant all your minions stats when it dies twice, and also, it will make your animatus cast corpse explosion twice, every time an enemy creature dies.

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    Monster 5 has rapid regeneration to be constantly healing every turn, as healing gives your monster a random buff, plus buffs are shared with your animatus. If you’re fighting a boss and the enemy is still alive after a turn or two, stop killing off the Gravebane, and switch to either attacking, or casting spells like star pact, to finish them off.Ĭreature order is important due to the Animator perks. You’ll be able to do this every fight since your Reincarnation spells will have the generous enchant, giving your creatures an ethereal version that will replenish its charges between fights. The General strategy of this party will be, for the first few turns, to cast Reincarnation with all your creatures, targeting your 6th place creature, the Gravebane Wight, killing it, which will deal damage to the enemy team, plus giving massive amounts of health/stats to your other creatures.








    Siralim ultimate key